Marvel’s Spider-Man 2 is built around exploring an expanded New York that spans roughly 20.8 square kilometers across 14 districts covering Manhattan, Brooklyn, and Queens. Chasing full completion means clearing all 160 collectible locations scattered across those districts, and understanding how the different collectible types work makes the process far less overwhelming than trying to tackle everything at once. This guide covers the general approach to 100% completion rather than listing every individual location, focusing on what each collectible type is, how district progress ties into fast travel, and what the completion trophies actually require.
Understanding District Progress
Spider-Man 2 tracks completion on a per-district basis rather than as a single citywide percentage. Progress in each district unlocks in stages, and reaching the second stage of District Progress unlocks fast travel for that specific area while also revealing the remaining activities and collectibles on the map. Because of this, the most efficient completion strategy is to chip away at side content naturally as new districts open during the story, rather than saving everything for after the credits, since partially completed districts make fast travel available sooner and reduce backtracking later.
Most guides recommend finishing the main story first and mopping up collectibles afterward, since none of the collectible types in Spider-Man 2 are missable and everything remains available for cleanup once the credits roll.
Marko’s Memories: Flint Marko’s Backstory
Marko’s Memories are one of the more narrative-driven collectible types, appearing as large orange crystal formations scattered across the city. There are 14 of them, each requiring players to clear out surrounding enemies before shattering the crystal to reveal a piece of Flint Marko’s backstory as Sandman. Each memory collected rewards City Tokens and XP, and gathering all 14 completes a dedicated side arc that resolves Marko’s motivations, culminating in a silver trophy for full completion.
Prowler Stashes: Puzzle-Based Collectibles
Prowler Stashes are hidden caches tied to Miles Morales’ uncle, Aaron Davis, who guides players to the first one before eight further stashes appear across different districts, including areas like Astoria, Hell’s Kitchen, Midtown, and Downtown Brooklyn. These typically require solving a small environmental puzzle to access rather than simply walking up and collecting an item, making them a bit more involved than other collectible types. There are 10 total, each rewarding progress toward a dedicated completion trophy.
Photo Ops, Landmarks, and Environmental Collectibles
Photo Ops task players with snapping pictures at specific points of interest across the city, often tied to New York’s real and fictionalized landmarks, such as the Empire State Building and Rockefeller Center in Midtown or the Blockhouse and Bethesda Fountain in Central Park. There are 23 Photo Ops in total, and they double as a way to naturally see the game’s most detailed environmental art while exploring. It’s worth noting that the personal, character-specific backpack collectibles from the original 2018 Spider-Man game are not part of Spider-Man 2’s collectible system; that concept was retired for this entry’s dual-protagonist structure and replaced by the broader mix of collectible types covered here.
Spider-Bots: The Largest Collectible Category
Spider-Bots are by far the most numerous collectible in the game, with 43 scattered throughout New York. Unlike most other collectible types, Spider-Bots are not automatically marked on the map when a district is unfogged, which makes them the collectible most players save for a dedicated cleanup pass using in-game tracking tools rather than hunting them down district by district during the main story.
Combat and Investigation Activities
Beyond passive collectibles, Spider-Man 2 includes a range of activity-based side content that counts toward full completion, including 9 EMF Experiments, 11 Hunter Blinds, 4 Hunter Bases, 9 Unidentified Targets, 10 Symbiote Nests, 10 Mysteriums, 6 Friendly Neighborhood Spider-Man app requests, 5 Brooklyn Visions Academy missions, 4 “The Flame” missions, and 2 Cultural Museum missions. These activities tend to reward Tech Parts, Rare Tech Parts, and Hero Tokens, which feed directly into unlocking suits and Suit Tech, so working through them also strengthens a build while progressing toward full completion.
Trophies Tied to Full Completion
Reaching 100% completion in every district unlocks the Superior trophy, which specifically requires clearing every collectible and optional activity across all 14 districts. That trophy is one of the final pieces needed for the Platinum trophy, which is earned after unlocking every other trophy in the game, including the individual completion trophies tied to each collectible category described above. Because collectibles are revealed on the map as districts are unfogged, working toward Platinum is mostly a matter of patience and thoroughness rather than difficulty, since none of the collectible-based trophies require combat mastery.
For the full story walkthrough and broader tips that pair well with a completion run, check out our complete Marvel’s Spider-Man 2 guide.
Getting to 100% in Spider-Man 2 is less about any single difficult task and more about working through a wide variety of collectible types spread across 14 districts. Prioritizing District Progress as it naturally unlocks during the story, saving Spider-Bots for a dedicated final sweep, and using each activity type to fund suit and gadget unlocks along the way makes the road to the Superior trophy and eventual Platinum feel manageable rather than tedious.
