Saber Interactive’s first-person horror game lands on Steam on October 8, 2026, and the specs are modest enough that most gaming PCs from the last five or six years should handle it. Here is what the Steam page asks for, and what to expect at each tier.
Minimum Requirements
- OS: Windows 10 64-bit (22H2 or later)
- CPU: AMD Ryzen 5 1500X or Intel Core i5-8400
- RAM: 8 GB
- GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX Vega 64 (8 GB)
- Storage: 80 GB available space (SSD recommended)
Recommended Requirements
- OS: Windows 10 64-bit (22H2 or later)
- CPU: AMD Ryzen 5 5600X or Intel Core i5-12400F
- RAM: 16 GB
- GPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600 XT
- Storage: 80 GB available space (SSD recommended)
What to Expect at Each Tier
The minimum spec is built around a GTX 1660, a card that is now several generations old. Publishers rarely say which resolution or frame rate these tiers target, and Saber has not said so here either, so treat minimum as “it will start and be playable at lower settings,” most likely 1080p with reduced quality. In a horror game that leans on dark corridors and close-up gore, a steady frame rate matters more than raw detail, so lowering shadows and effects first is a sensible trade.
The recommended tier, an RTX 3060 or RX 6600 XT with 16 GB of RAM, is a mid-range setup. Expect it to be the comfortable choice for 1080p at high settings. If you want 1440p or higher refresh rates, plan on something stronger than what the page lists. AMD also promotes FSR support for the game, which can help weaker cards claw back frames.
One thing to plan for is disk space. 80 GB is a big install for a game at this price, and the SSD note is worth taking seriously, since loading from a hard drive can mean longer waits and occasional hitching.
Release Date, Platforms and Price
Clive Barker’s Hellraiser: Revival releases on October 8, 2026 on PC (Steam), PS5 and Xbox Series X|S. The standard edition is priced at $39.99 on Steam. A demo is also listed on the store page, which is the easiest way to check how your own hardware copes before you spend anything.




